I thought I would ‘jump start’ my search through Wikipedia and was amazed to see how many novels have been remediated into games: https://en.wikipedia.org/wiki/Category:Video_games_based_on_novels
My ponderings led me to a favourite trilogy of mine, The Hunger Games by Suzanne Collins. I thought that it would definitely have been made into a game by now? It certainly seems to have provided inspiration for the creation of The Culling and has generated conversation about how the Hunger Games video game could be incredible.
I was inspired by Ki Sung who has transformed classic novels into role playing adventures in the classroom. It was a glimpse into how powerful games can be in learning when teachers think ‘outside of the square’ to engage and motivate our students and “which allows students to learn and examine knowledge through a creative process (Tikka et al., 2009, p.175).
Tikka, S., Kankaanranta, M., Nousiainen, T., & Hankala, M. (2009). Telling stories with digital board games: Narrative game worlds in literacies learning. In T. Connolly, M. Stansfield, & L. Boyle (Eds.) Games-based learning advancements for multi-sensory human computer interfaces: Techniques and effective practices (pp. 174-190). Hershey, PA: . doi:10.4018/978-1-60566-360-9.ch011 http://www.igi-global.com.ezproxy.csu.edu.au/gateway/chapter/full-text-html/18795